Area 51 how to play game for play station 2




















Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! Ask A Question. What do you need help on? Cancel X. A viral outbreak has shut down one of the US government's most secret and secure military facilities and all scientific and military personnel are locked inside. The gun turret should make short work of them. Once you are done, hop down and follow the team to the breach. The cut scene shows this mutant basically take out Team Delta like it took out Team Bravo.

You and the last survivor go through the hole in the wall. When you awake, you are surrounded by mutants. Worse still, the contagion is now in your body and you have mutated. You exit this area as a new mutant. Not only are both teams gone, you are now a mutant with a totally different outlook on things. You need to find a way undo this mutation. Note that Edgar will now start communicating with you through various bodies. This will continue until you meet up with him.

Instead of welcoming you, the other mutants will attack. This is fine since killing them increases your level of mutagen and keeps you alive. Climb this ladder and go into the next part. Some more mutants are there to "help" you out as you work your way around the room to the elevator.

Go through this door then exit through the next door on the right. Dispose of the soldier and head for the chamber.

Data bank 1 - Head for the exit to this room. Before you get to the door, a monitor with Dr. Cray will drop down telling you to head to him to be "fixed". Once this cut scene is over, go to the right of the door to scan the document "Project Blue Book". Data bank 2 - Exit this room and get prepared for a major fight against Black Ops soldiers. Work your way down to the end of the corridor. When you see the medical cart on the right, look for the document to scan.

Scanning reveals the "Gray Experiment Chat Log". Data bank 3 - Go back to the other door, picking off any soldiers that get in your way, and enter the room. In the next room, you will see a bunch of scientists being held by some Black Ops soldiers. When you approach the glass, a cut scene shows these scientists being executed. Then head over to the desk to find the document. Scan to find "Cray's Assassination".

Data bank 4 - Exit this room and go back to the corridor. When you make it to the elevator, turn left and go into the garbage room. Go to the back to scan the document. The scan reveals "Demute Chamber Warning". He promises that he can reverse the process so now you will have to work your way to the lowest depths of Area Cray will appear on monitors from time to time to guide your efforts.

Turn right and work your way down to the end of the corridor. Scan the document for "Death Request Form Letter". Take care of any Leapers that get in your way. Once you are in the lab, more Leapers will attack. Data bank 2 - Go across the room to where the caged mutant is. Use the switch on the wall to open the door to a room across from where you are at. Go to this room and scan the document for "Mutant Vision".

Data bank 3 - When you get to the mutant cage, there is a switch to the right. For fun, you can electrocute the mutant. Press the button on the control panel to open the lower door in the lab. Head to and out this door. When you turn right, you will see a cage to your right.

On the other side is a document. Scan it for "Destruction Orders". You are tasked with clearing out the charges in 45 seconds. This will be a major fight as you deactivate charges and fight off the soldiers. On the right is a console with a document lying next to it. Scan the document for "Red Ops Information". Data bank 5 - Exit the room and you will be on the opposite end of the corridor you entered this area from.

Head over to the elevator and go down to the next area. Cray will lead you into the thick of things. There are a lot of things to be gathered in this area and the Black Ops soldiers won't make it any easier for you to make it through this level. Once you have cleared the corridor of hostiles, go to the table to scan the document for "Illuminati Dollar Bill".

Data bank 1 - Head over to the second, malfunctioning elevator and get the lockbox key off the dead soldier. Go back left and go to the lockbox and unlock it for some goodies. Be advised that there are a lot of Black Op soldiers shooting at you from different levels. You need to make your way to the bottom of the generator pit. Scan for "Capacity Overload Orders". Data bank 2 - Work your way around the outside wall of the pit until you get to the lock- box.

Data bank 3 - Go back up the central ladder and head to the other ladder to get to the top again. Then head for the lift to get you to the upper catwalks. Head quickly on the right catwalk to the other side and take care of the Black Ops soldiers. Collect the keycard from the floor.

Use the lift to go down to the next level then use the ladder to go into the pit. Clear out the mites that attack and go up the ladder on the other side. Scan the display for "Servo-Arm Manual". Data bank 4 - Go back down into the pit and up the other side. Hop off onto the platform to the right and go up the ladder.

Take care of the Black Ops soldiers on the stairs and go into the door. You must make it to the bottom of the pit in four minutes to deactivate the overload in the four generators. Be aware that soldiers will be firing at you from the cat- walks above.

Along the outer edge are tubes with specimens in them. One of them can be scanned for "Big Foot Canister". Data bank 5. Go through the door and follow the corridor to the elevator to exit this area. Cray's area. You will have to do some tasks for Dr. Cray before he can help you out. Clear out the Black Ops soldiers that are trying to break into Dr. Cray's lab. At the end, look toward where you entered the cave and down to the roof of another structure. Jump onto that structure and scan the document for "Dr.

Cray Weapon Experiments". Data bank 1 - Go through the two vault doors and chat with Dr. He will tell you that he needs to set some things up. In the meantime, more Black Ops soldiers are in the cave and Dr. Cray asks you to take care of them while he is getting set up. Once they are eliminated, go back into the lab. Cray states you need to go see Victor to get a molecular sample. Head to the lift at the back of the room and go up.

Scan the document on the floor for "Victor Weisbrod Cloning". Data bank 2 - Enter the next area and make a right at the cage to the shelf. Scan the document for "Mr. White Cloning". Victor is a nervous type who requires prodding from Dr. Cray to get him moving. He opens up access to another lab area. Once they are cleared out, go to the other side of the lab and scan the body on the table. You will get "Mutation Extraction Subject".

Data bank 4 - Go upstairs to the office and scan the document "Decontamination Chamber Specifications". Data bank 5 - Head back downstairs and go to the chamber to get your body fluids extracted. Once they are extracted, get the sample and head back toward Dr. Cray's lab, put the sample in the analyzer and head toward the chamber. Get in and let Dr.

Cray do his magic. Cray only succeeds in giving you a new ability. Fight it out with soldiers and exit the lab to enter the next area. Cray only helped in enhancing your mutant powers. You will now have to make it through a few areas in order to find a way to talk to the folks above. Go over to the blueprint on the floor, next to the scientist, and scan it for "Alien Grenade Specifications". Data bank 1 - Follow the hallway around until you get to the severed head in a small room.

Collect it and head over to the optical scanner. Put the head on it to open the door. Follow this hallway around until you are overlooking a lab. Go down into said lab. Head back up and through the new doorway.

Data bank 2 - Go into the next room and clear it of hostiles then head into the next room on the right side. Data bank 3 - Head back up the hallway. When you turn the corner, you will see a wrecked area.

At the far end are Black Ops soldiers ready to extinguish your life. Use the columns as cover and take them out. Enter the door on the left and go through that room.

Follow the hall to the lab. You will see a couple of Leapers attack the scientist, then turn on you. Eliminate them. Head into that room and use the lift to go to the second level. Time your jump to land on the I-beam.

Then just follow the floating path. When you get to some boxes on your right, follow them around to a hole in the grating. Follow this passage to the document. Scan it for "Anti-Gray Report". Data bank 4 - Go back and continue to follow this balcony to the end. On a desk sits the keycard to get you into the Turret Test Lab. Once there use the keycard to get in and head up to the highest level. Follow that walkway around to a dead end. A document lies on the ground.

Scan it for "Laser Progress Report". Data bank 5 - Go back down to the second level and go to the control panel to fire the laser. Leave and head toward the door the laser blasted. Go across the top frame of the door to the other side eliminating hostiles along the way. Seems that Black Ops soldiers are making sure that nobody can get in or out and they aren't willing to take prisoners.

He doesn't know the codes so they shoot him. Once this scene is over, drop down from the vent and waste the Black Ops soldiers. He dies and the door opens. Head into this room and go to the left of the computer pit to find a document. Scan it for "Roswell Communication". Data bank 1 - Activate the vault door and go through it and be prepared for a big fight.

Take the lift down and go to the left wall. Black Ops soldiers are busy firing at you from the left. You need to make a mad dash down to the computer console and activate the right-hand switch.

Look for a computer display on the wall and scan it for "Bermuda Triangle Singularity". Data bank 2 - Go to the control panel and activate it and go back down to the elevator. Run to the console again and press the other button to activate the UFO's laser. It will blast a hole in the wall and eliminate some of those pesky Black Ops soldiers. Clear out any remaining Black Ops soldiers and go all the way back to the end of the corridor, past the stairs, to scan the document which reveals "SETI Re- direction".

Data bank 3 - Go up the stairs and past the vault door. You will see a UFO hovering within a cylindrical chamber. You goal is to get to the controls and de- activate the hover control. Look across the UFO and you will see an automatic machine gun. Snipe the power to prevent it from firing.

Also, snipe some of the Black Ops soldiers to soften them up. About midway you will see a document on the ground. Quickly scan it for "HyperX Technology Report". Data bank 4 - At the end of this corridor is a computer console. Activate it to de- activate the hover control. Black Ops soldiers will come out shooting. Backtrack to where you entered this room and jump on the UFO. Go down and run down the catwalk to another lift and go up.

Get ready for some more fighting as you clear the Black Ops soldiers off the stairs. The scan will reveal "Public Alien Technology Device". Go through the door and follow the corridor to some more stairs. Clear out the soldiers and watch for the soldier under the stairs. Head to the door to exit the area.

He also needs you to eliminate the jamming and interference that are going on. In addition to this, you will learn the truth regarding the lunar landing in First thing, go right and behind the boxes you will see a document. Scan it for "Echelon Network". Data bank 1 - Go to the main desk and push the button to unlock the door on the left. Be prepared to battle it out with a few Black Ops soldiers before you go through the door. Battle it out and collect the BBG. Exit via the hallway.

Keep in mind that you will be having a running battle with Black Ops soldiers as you go up and down the staircases.

Go through this door and corridor to the communications area. Activate the communications and the major will tell you that something is jamming and interfering with your communications.

You need to destroy the cause of this. Look right and you will see a document. Scan it for "Film Reel and Documents". Data bank 2 - Break through the window and get onto the stairs below. Go back toward the tall structure with glowing energy every few feet.

This is the jammer and you have to destroy all four glowing balls to put it out of commission. This will mean you having to travel back up the stairs to take out all parts.

Bridges will tell you to find an escape route. Head out of the communications area and go to the basement, eliminating Black Ops soldiers along the way. Look for some pipes along the left wall. When you get to them, crawl under them to scan a document. This reveals "Animal Experimentation Notes". Use the lift and you will end up seeing the Lunar Lander on a simulation of the moon. In addition, you will hear radio traffic between the lander and mission control. Go through the door and to the left to scan the document.

This reveals "Witness Elimination Methods". Data bank 4 - Go to the crane next to the Lunar Lander and you will find out you need two batteries to activate it. The first battery is behind the Lunar Lander and the second battery is to the right of the Lunar Lander next to the forklift. Go back toward the area you entered from and head for the second floor walkway.

Go through the door and eliminate the enemies. Go to the computer consoles and look for a document. Scan for "Future Mars Landing". Data bank 5 - Exit this area. You will need to watch your step as any bad move will put you in the lava below. This area is crawling with Black Ops soldiers and Leapers so be ready for action. Watch out for the Leaper that crawls from the pit to the left. You will have to take down not only the usual enemies in this place, but also the automatic turrets.

Use your sniper rifle to clear the two turrets from in front of the cage. Get on these pipes and crawl to the end to scan the document. The scan reveals "Alien Skeletal System". Data bank 2 - Backtrack and head toward the area where the two turrets are. Turn right and use the ladder to climb up to the pipes.

Go to the end to scan the blue, "Y" shaped structure. The scan reveals "Alien Metallurgy". Data bank 3 - Backtrack and follow the pipes until you are past the door into the cage. Drop down and get ready to battle the Leapers that come out to "greet" you. Battle your way across and look to the left and climb the boxes on the left for a document. Scan it for "Population Control Documentation".

Data bank 4 - Go into the next corridor and to the next cave. There are several Black Ops soldiers both on the ground and bunkers in the walls of the cave. Use either your sniper rifle or BBG to clear this area. Drop onto that catwalk and go to where it turns left. Spaced Out PS2 Features Jan 31, We've always known shock-rocker Marilyn Manson was a little out there; the obscenity charges, flirtations with androgyny, and accusations of prompting the Columbine tragedy proved as much.

Area 51 PS2 Previews Aug 29, It's starting to look like this is the year that Midway is dusting off all of our old favorites, slapping a fresh coat of paint on them, and putting them back in our hands. Release Medium 1 DVD.

Extensive Single-Player Campaign — Battle through corridors of Area 51 and attempt to discover the secrets of an extraterrestrial menace before it is too late. Story-Driven Epic Adventure — Engage in an epic adventure through eight massive sections of a secretive complex. Fearsome Weaponry — Equip yourself with more than 15 types of human and alien weapons and other equipment as you explore dark corridors of the secret base. Government Conspiracies — Explore and discover a multitude of secret items and areas, including the real answers behind such conspiracy theories.

Multiplayer Combat — Compete against your friends via a four-player split screen and system link through numerous multiplayer game modes including Death Match. Online Combat — Battle online with your PlayStation 2 or via Xbox Live where you can easily access the many systems allowing you to find your friends and set up your own matches.

Around the Network. Area 51 at IGN.



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